[−][src]Struct mutiny::renderer::memory::Allocator
Methods
impl<T, B> Allocator<T, B>
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impl<T, B> Allocator<T, B>
impl<T, B> Allocator<T, B> where
T: 'static + Clone + VertexFormat,
Allocator<B>: InternalCreation<B> + Creation<B> + Updater,
B: 'static + Clone + BufferExt<u8> + Cast<IndexT>,
<B as Cast<IndexT>>::CastTo: 'static + BufferRangeMut<IndexT> + Clone,
Self: AllocatorFlags,
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impl<T, B> Allocator<T, B> where
T: 'static + Clone + VertexFormat,
Allocator<B>: InternalCreation<B> + Creation<B> + Updater,
B: 'static + Clone + BufferExt<u8> + Cast<IndexT>,
<B as Cast<IndexT>>::CastTo: 'static + BufferRangeMut<IndexT> + Clone,
Self: AllocatorFlags,
pub fn vertices_static<C: CreationContext>(
&mut self,
gl: &C,
data: &[T]
) -> Result<BufferRef>
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pub fn vertices_static<C: CreationContext>(
&mut self,
gl: &C,
data: &[T]
) -> Result<BufferRef>
pub fn vertices_dynamic<C: CreationContext>(
&mut self,
gl: &C,
data: &[T]
) -> Result<BufferRef>
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pub fn vertices_dynamic<C: CreationContext>(
&mut self,
gl: &C,
data: &[T]
) -> Result<BufferRef>
pub fn indices_static<C: CreationContext>(
&mut self,
gl: &C,
data: &[IndexT]
) -> Result<BufferRef>
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pub fn indices_static<C: CreationContext>(
&mut self,
gl: &C,
data: &[IndexT]
) -> Result<BufferRef>
pub fn vao<C>(
&mut self,
gl: &C,
vao_id: VaoId,
model_normal_buffer: &SharedBuffer<(Mat4, Mat4)>,
material_offsets_buffer: Option<&SharedBuffer<u32>>
) -> Result<&mut Vao> where
C: CreationContext,
B: Cast<T>,
<B as Cast<T>>::CastTo: BufferRange<T> + Clone,
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pub fn vao<C>(
&mut self,
gl: &C,
vao_id: VaoId,
model_normal_buffer: &SharedBuffer<(Mat4, Mat4)>,
material_offsets_buffer: Option<&SharedBuffer<u32>>
) -> Result<&mut Vao> where
C: CreationContext,
B: Cast<T>,
<B as Cast<T>>::CastTo: BufferRange<T> + Clone,
pub fn shadow_vao<C>(
&mut self,
gl: &C,
vao_id: VaoId,
model_buffer: &SharedBuffer<Mat4>
) -> Result<&mut Vao> where
C: CreationContext,
B: Cast<T>,
<B as Cast<T>>::CastTo: BufferRange<T> + Clone,
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pub fn shadow_vao<C>(
&mut self,
gl: &C,
vao_id: VaoId,
model_buffer: &SharedBuffer<Mat4>
) -> Result<&mut Vao> where
C: CreationContext,
B: Cast<T>,
<B as Cast<T>>::CastTo: BufferRange<T> + Clone,
pub fn submesh_vaos(
&mut self,
gl: &Renderer,
geometry: &Geometry<T>,
submeshes: Option<&[Submesh]>,
dynamic: bool
) -> (Vec<VaoRange>, VaoRange, BufferRef, Option<BufferRef>)
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pub fn submesh_vaos(
&mut self,
gl: &Renderer,
geometry: &Geometry<T>,
submeshes: Option<&[Submesh]>,
dynamic: bool
) -> (Vec<VaoRange>, VaoRange, BufferRef, Option<BufferRef>)
pub fn vao_range(&self, range: &VaoRange) -> VaoRangeInfo
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pub fn vao_range(&self, range: &VaoRange) -> VaoRangeInfo
pub fn command(
&self,
range: &VaoRange,
base_instance: u32,
instance_count: u32
) -> DrawElementsIndirectCommand
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pub fn command(
&self,
range: &VaoRange,
base_instance: u32,
instance_count: u32
) -> DrawElementsIndirectCommand
pub fn dynamic_vertex_buffer_range(
&self,
range: &BufferRef
) -> Range<T, <B as Cast<T>>::CastTo, <B as Cast<T>>::CastTo> where
B: Cast<T>,
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pub fn dynamic_vertex_buffer_range(
&self,
range: &BufferRef
) -> Range<T, <B as Cast<T>>::CastTo, <B as Cast<T>>::CastTo> where
B: Cast<T>,
pub fn update_vertex_buffer_range<C>(
&mut self,
gl: &C,
range: &BufferRef,
data: &[T]
) -> Result<()> where
C: CreationContext,
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pub fn update_vertex_buffer_range<C>(
&mut self,
gl: &C,
range: &BufferRef,
data: &[T]
) -> Result<()> where
C: CreationContext,
pub fn update_index_buffer_range<C>(
&mut self,
gl: &C,
range: &BufferRef,
data: &[IndexT]
) -> Result<()> where
C: CreationContext,
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pub fn update_index_buffer_range<C>(
&mut self,
gl: &C,
range: &BufferRef,
data: &[IndexT]
) -> Result<()> where
C: CreationContext,
pub fn debug_draw(&self, gl: &Renderer, pos: &Pnt2, w: f32, h: f32)
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pub fn debug_draw(&self, gl: &Renderer, pos: &Pnt2, w: f32, h: f32)
Trait Implementations
impl<T> AllocatorFlags for Allocator<T, SharedBufferStorage<u8>>
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impl<T> AllocatorFlags for Allocator<T, SharedBufferStorage<u8>>
fn static_flags() -> u32
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fn static_flags() -> u32
fn dynamic_flags() -> u32
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fn dynamic_flags() -> u32
impl<T> AllocatorFlags for Allocator<T, SharedBuffer<u8>>
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impl<T> AllocatorFlags for Allocator<T, SharedBuffer<u8>>
fn static_flags() -> u32
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fn static_flags() -> u32
fn dynamic_flags() -> u32
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fn dynamic_flags() -> u32
Auto Trait Implementations
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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impl<T, U> Into for T where
U: From<T>,
impl<T> From for T
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impl<T> From for T
impl<T, U> TryFrom for T where
T: From<U>,
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impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T> Borrow for T where
T: ?Sized,
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impl<T> Borrow for T where
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
impl<T, U> TryInto for T where
U: TryFrom<T>,
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impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
impl<T> BorrowMut for T where
T: ?Sized,
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impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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fn borrow_mut(&mut self) -> &mut T
impl<T> Any for T where
T: Any,
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impl<T> Any for T where
T: Any,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
impl<T> SetParameter for T
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impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Same for T
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impl<T> Same for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
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fn is_in_subset(&self) -> bool
unsafe fn to_subset_unchecked(&self) -> SS
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unsafe fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
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fn from_subset(element: &SS) -> SP
impl<V> IntoVec for V
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impl<V> IntoVec for V
impl<V> IntoPnt for V
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impl<V> IntoPnt for V
impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>,
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impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>,
fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>,
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fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>,
impl<T, U> IntoDuration for T where
U: FromDuration<T>,
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impl<T, U> IntoDuration for T where
U: FromDuration<T>,
type Error = <U as FromDuration<T>>::Error
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>
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fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>