Struct ncollide3d::pipeline::narrow_phase::NarrowPhase [−][src]
pub struct NarrowPhase<N: RealField, Handle: CollisionObjectHandle> { /* fields omitted */ }
Collision detector dispatcher for collision objects.
Implementations
impl<N: RealField, Handle: CollisionObjectHandle> NarrowPhase<N, Handle>
[src]
impl<N: RealField, Handle: CollisionObjectHandle> NarrowPhase<N, Handle>
[src]pub fn new(
contact_dispatcher: Box<dyn ContactDispatcher<N>>,
proximity_dispatcher: Box<dyn ProximityDispatcher<N>>
) -> NarrowPhase<N, Handle>
[src]
contact_dispatcher: Box<dyn ContactDispatcher<N>>,
proximity_dispatcher: Box<dyn ProximityDispatcher<N>>
) -> NarrowPhase<N, Handle>
Creates a new NarrowPhase
.
pub fn update_contact(
&mut self,
co1: &impl CollisionObjectRef<N>,
co2: &impl CollisionObjectRef<N>,
handle1: Handle,
handle2: Handle,
detector: &mut dyn ContactManifoldGenerator<N>,
manifold: &mut ContactManifold<N>
)
[src]
&mut self,
co1: &impl CollisionObjectRef<N>,
co2: &impl CollisionObjectRef<N>,
handle1: Handle,
handle2: Handle,
detector: &mut dyn ContactManifoldGenerator<N>,
manifold: &mut ContactManifold<N>
)
Update the specified contact manifold between two collision objects.
pub fn update_proximity(
&mut self,
co1: &impl CollisionObjectRef<N>,
co2: &impl CollisionObjectRef<N>,
handle1: Handle,
handle2: Handle,
detector: &mut dyn ProximityDetector<N>,
curr_proximity: &mut Proximity
)
[src]
&mut self,
co1: &impl CollisionObjectRef<N>,
co2: &impl CollisionObjectRef<N>,
handle1: Handle,
handle2: Handle,
detector: &mut dyn ProximityDetector<N>,
curr_proximity: &mut Proximity
)
Update the specified proximity between two collision objects.
pub fn update_interaction(
&mut self,
co1: &impl CollisionObjectRef<N>,
co2: &impl CollisionObjectRef<N>,
handle1: Handle,
handle2: Handle,
interaction: &mut Interaction<N>
)
[src]
&mut self,
co1: &impl CollisionObjectRef<N>,
co2: &impl CollisionObjectRef<N>,
handle1: Handle,
handle2: Handle,
interaction: &mut Interaction<N>
)
Update the specified interaction between two collision objects.
pub fn update<Objects>(
&mut self,
interactions: &mut InteractionGraph<N, Objects::CollisionObjectHandle>,
objects: &Objects
) where
Objects: CollisionObjectSet<N, CollisionObjectHandle = Handle>,
[src]
&mut self,
interactions: &mut InteractionGraph<N, Objects::CollisionObjectHandle>,
objects: &Objects
) where
Objects: CollisionObjectSet<N, CollisionObjectHandle = Handle>,
Updates the narrow-phase by actually computing contact points and proximities between the interactions pairs reported by the broad-phase.
This will push relevant events to contact_events
and proximity_events
.
pub fn handle_interaction<Objects>(
&mut self,
interactions: &mut InteractionGraph<N, Objects::CollisionObjectHandle>,
objects: &Objects,
handle1: Objects::CollisionObjectHandle,
handle2: Objects::CollisionObjectHandle,
started: bool
) where
Objects: CollisionObjectSet<N, CollisionObjectHandle = Handle>,
[src]
&mut self,
interactions: &mut InteractionGraph<N, Objects::CollisionObjectHandle>,
objects: &Objects,
handle1: Objects::CollisionObjectHandle,
handle2: Objects::CollisionObjectHandle,
started: bool
) where
Objects: CollisionObjectSet<N, CollisionObjectHandle = Handle>,
Handles a pair of collision objects detected as either started or stopped interacting.
pub fn contact_events(&self) -> &ContactEvents<Handle>
[src]
The set of contact events generated by this narrow-phase.
pub fn proximity_events(&self) -> &ProximityEvents<Handle>
[src]
The set of proximity events generated by this narrow-phase.
pub fn clear_events(&mut self)
[src]
Clear the events generated by this narrow-phase.
Auto Trait Implementations
impl<N, Handle> !RefUnwindSafe for NarrowPhase<N, Handle>
impl<N, Handle> Send for NarrowPhase<N, Handle>
impl<N, Handle> Sync for NarrowPhase<N, Handle>
impl<N, Handle> Unpin for NarrowPhase<N, Handle> where
Handle: Unpin,
Handle: Unpin,
impl<N, Handle> !UnwindSafe for NarrowPhase<N, Handle>
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]