Enum ncollide3d::procedural::IndexBuffer[][src]

pub enum IndexBuffer {
    Unified(Vec<Point3<u32>>),
    Split(Vec<Point3<Point3<u32>>>),
}

Different representations of the index buffer.

Variants

Unified(Vec<Point3<u32>>)

The vertex, normal, and uvs share the same indices.

Split(Vec<Point3<Point3<u32>>>)

The vertex, normal, and uvs have different indices.

Implementations

impl IndexBuffer[src]

pub fn unwrap_unified(self) -> Vec<Point3<u32>>[src]

Returns the unified index buffer data or fails.

pub fn unwrap_split(self) -> Vec<Point3<Point3<u32>>>[src]

Returns the split index buffer data or fails.

Trait Implementations

impl Clone for IndexBuffer[src]

impl Debug for IndexBuffer[src]

Auto Trait Implementations

impl RefUnwindSafe for IndexBuffer

impl Send for IndexBuffer

impl Sync for IndexBuffer

impl Unpin for IndexBuffer

impl UnwindSafe for IndexBuffer

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any
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impl<T> DowncastSync for T where
    T: Any + Send + Sync
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
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