Trait nom::lib::std::ops::BitAnd1.0.0[][src]

pub trait BitAnd<Rhs = Self> {
    type Output;
    #[must_use]
    pub fn bitand(self, rhs: Rhs) -> Self::Output;
}
[]

The bitwise AND operator &.

Note that Rhs is Self by default, but this is not mandatory.

Examples

An implementation of BitAnd for a wrapper around bool.

use std::ops::BitAnd;

#[derive(Debug, PartialEq)]
struct Scalar(bool);

impl BitAnd for Scalar {
    type Output = Self;

    // rhs is the "right-hand side" of the expression `a & b`
    fn bitand(self, rhs: Self) -> Self::Output {
        Self(self.0 & rhs.0)
    }
}

assert_eq!(Scalar(true) & Scalar(true), Scalar(true));
assert_eq!(Scalar(true) & Scalar(false), Scalar(false));
assert_eq!(Scalar(false) & Scalar(true), Scalar(false));
assert_eq!(Scalar(false) & Scalar(false), Scalar(false));

An implementation of BitAnd for a wrapper around Vec<bool>.

use std::ops::BitAnd;

#[derive(Debug, PartialEq)]
struct BooleanVector(Vec<bool>);

impl BitAnd for BooleanVector {
    type Output = Self;

    fn bitand(self, Self(rhs): Self) -> Self::Output {
        let Self(lhs) = self;
        assert_eq!(lhs.len(), rhs.len());
        Self(
            lhs.iter()
                .zip(rhs.iter())
                .map(|(x, y)| *x & *y)
                .collect()
        )
    }
}

let bv1 = BooleanVector(vec![true, true, false, false]);
let bv2 = BooleanVector(vec![true, false, true, false]);
let expected = BooleanVector(vec![true, false, false, false]);
assert_eq!(bv1 & bv2, expected);

Associated Types

type Output[src][]

The resulting type after applying the & operator.

Required methods

#[must_use]
pub fn bitand(self, rhs: Rhs) -> Self::Output
[src][]

Performs the & operation.

Examples

assert_eq!(true & false, false);
assert_eq!(true & true, true);
assert_eq!(5u8 & 1u8, 1);
assert_eq!(5u8 & 2u8, 0);

Implementations on Foreign Types

impl<'_, '_> BitAnd<&'_ Wrapping<u8>> for &'_ Wrapping<u8>[src]

impl BitAnd<u128> for u128[src]

impl BitAnd<u8> for u8[src]

impl<'a> BitAnd<i128> for &'a i128[src]

impl<'a> BitAnd<Wrapping<i8>> for &'a Wrapping<i8>[src]

impl<'a> BitAnd<Wrapping<u64>> for &'a Wrapping<u64>[src]

impl<'a> BitAnd<u128> for &'a u128[src]

impl<'_, '_> BitAnd<&'_ isize> for &'_ isize[src]

impl<'_> BitAnd<&'_ u64> for u64[src]

impl<'_, '_> BitAnd<&'_ Wrapping<u16>> for &'_ Wrapping<u16>[src]

impl<'_, '_> BitAnd<&'_ Wrapping<isize>> for &'_ Wrapping<isize>[src]

impl<'_> BitAnd<&'_ Wrapping<i128>> for Wrapping<i128>[src]

impl<'_> BitAnd<&'_ bool> for bool[src]

impl BitAnd<Wrapping<i64>> for Wrapping<i64>[src]

impl<'_, '_> BitAnd<&'_ i8> for &'_ i8[src]

impl<'_, '_> BitAnd<&'_ i64> for &'_ i64[src]

impl<'a> BitAnd<i8> for &'a i8[src]

impl<'a> BitAnd<Wrapping<u8>> for &'a Wrapping<u8>[src]

impl<'a> BitAnd<isize> for &'a isize[src]

impl<'a> BitAnd<usize> for &'a usize[src]

impl<'_, '_> BitAnd<&'_ usize> for &'_ usize[src]

impl<'_> BitAnd<&'_ Wrapping<isize>> for Wrapping<isize>[src]

impl<'a> BitAnd<Wrapping<i32>> for &'a Wrapping<i32>[src]

impl BitAnd<Wrapping<u64>> for Wrapping<u64>[src]

impl<'a> BitAnd<u32> for &'a u32[src]

impl<'a> BitAnd<Wrapping<u16>> for &'a Wrapping<u16>[src]

impl<'_> BitAnd<&'_ i128> for i128[src]

impl BitAnd<Wrapping<u16>> for Wrapping<u16>[src]

impl<'_, '_> BitAnd<&'_ bool> for &'_ bool[src]

impl BitAnd<Wrapping<i8>> for Wrapping<i8>[src]

impl<'_> BitAnd<&'_ Wrapping<u64>> for Wrapping<u64>[src]

impl<'_> BitAnd<&'_ u16> for u16[src]

impl<'_, '_> BitAnd<&'_ u8> for &'_ u8[src]

impl BitAnd<isize> for isize[src]

impl<'a> BitAnd<Wrapping<isize>> for &'a Wrapping<isize>[src]

impl<'a> BitAnd<Wrapping<u128>> for &'a Wrapping<u128>[src]

impl<'a> BitAnd<Wrapping<i64>> for &'a Wrapping<i64>[src]

impl BitAnd<Wrapping<isize>> for Wrapping<isize>[src]

impl<'_, '_> BitAnd<&'_ i128> for &'_ i128[src]

impl<'_> BitAnd<&'_ u128> for u128[src]

impl BitAnd<Wrapping<i128>> for Wrapping<i128>[src]

impl<'_> BitAnd<&'_ usize> for usize[src]

impl BitAnd<u32> for u32[src]

impl BitAnd<u16> for u16[src]

impl<'_> BitAnd<&'_ Wrapping<i16>> for Wrapping<i16>[src]

impl<'_> BitAnd<&'_ u32> for u32[src]

impl<'a> BitAnd<Wrapping<u32>> for &'a Wrapping<u32>[src]

impl<'_> BitAnd<&'_ Wrapping<u128>> for Wrapping<u128>[src]

impl<'a> BitAnd<u64> for &'a u64[src]

impl<'_> BitAnd<&'_ i16> for i16[src]

impl BitAnd<i64> for i64[src]

impl<'_> BitAnd<&'_ u8> for u8[src]

impl<'_> BitAnd<&'_ i8> for i8[src]

impl BitAnd<Wrapping<u8>> for Wrapping<u8>[src]

impl BitAnd<Wrapping<i16>> for Wrapping<i16>[src]

impl<'_, '_> BitAnd<&'_ Wrapping<u64>> for &'_ Wrapping<u64>[src]

impl<'a> BitAnd<i64> for &'a i64[src]

impl<'_> BitAnd<&'_ Wrapping<u32>> for Wrapping<u32>[src]

impl<'_> BitAnd<&'_ isize> for isize[src]

impl<'_, '_> BitAnd<&'_ i16> for &'_ i16[src]

impl<'_> BitAnd<&'_ i64> for i64[src]

impl<'_> BitAnd<&'_ Wrapping<i8>> for Wrapping<i8>[src]

impl<'a> BitAnd<i32> for &'a i32[src]

impl BitAnd<u64> for u64[src]

impl<'_> BitAnd<&'_ i32> for i32[src]

impl<'a> BitAnd<i16> for &'a i16[src]

impl<'_> BitAnd<&'_ Wrapping<i32>> for Wrapping<i32>[src]

impl<'_, '_> BitAnd<&'_ Wrapping<i8>> for &'_ Wrapping<i8>[src]

impl<'_, '_> BitAnd<&'_ Wrapping<i128>> for &'_ Wrapping<i128>[src]

impl<'_, '_> BitAnd<&'_ i32> for &'_ i32[src]

impl<'_> BitAnd<&'_ Wrapping<u8>> for Wrapping<u8>[src]

impl<'_, '_> BitAnd<&'_ u64> for &'_ u64[src]

impl<'_, '_> BitAnd<&'_ Wrapping<u128>> for &'_ Wrapping<u128>[src]

impl<'_, '_> BitAnd<&'_ u128> for &'_ u128[src]

impl<'_, '_> BitAnd<&'_ u16> for &'_ u16[src]

impl<'_, '_> BitAnd<&'_ Wrapping<usize>> for &'_ Wrapping<usize>[src]

impl<'a> BitAnd<bool> for &'a bool[src]

impl<'_, '_> BitAnd<&'_ Wrapping<i64>> for &'_ Wrapping<i64>[src]

impl<'_> BitAnd<&'_ Wrapping<usize>> for Wrapping<usize>[src]

impl<'a> BitAnd<Wrapping<i16>> for &'a Wrapping<i16>[src]

impl BitAnd<i32> for i32[src]

impl BitAnd<i8> for i8[src]

impl BitAnd<i128> for i128[src]

impl BitAnd<Wrapping<usize>> for Wrapping<usize>[src]

impl<'_> BitAnd<&'_ Wrapping<i64>> for Wrapping<i64>[src]

impl BitAnd<usize> for usize[src]

impl<'a> BitAnd<u16> for &'a u16[src]

impl<'a> BitAnd<Wrapping<i128>> for &'a Wrapping<i128>[src]

impl<'_, '_> BitAnd<&'_ u32> for &'_ u32[src]

impl BitAnd<bool> for bool[src]

impl BitAnd<Wrapping<u128>> for Wrapping<u128>[src]

impl<'_, '_> BitAnd<&'_ Wrapping<u32>> for &'_ Wrapping<u32>[src]

impl<'_> BitAnd<&'_ Wrapping<u16>> for Wrapping<u16>[src]

impl<'_, '_> BitAnd<&'_ Wrapping<i32>> for &'_ Wrapping<i32>[src]

impl BitAnd<i16> for i16[src]

impl<'a> BitAnd<Wrapping<usize>> for &'a Wrapping<usize>[src]

impl BitAnd<Wrapping<u32>> for Wrapping<u32>[src]

impl<'_, '_> BitAnd<&'_ Wrapping<i16>> for &'_ Wrapping<i16>[src]

impl<'a> BitAnd<u8> for &'a u8[src]

impl BitAnd<Wrapping<i32>> for Wrapping<i32>[src]

Implementors

impl<'_, '_, T> BitAnd<&'_ BTreeSet<T>> for &'_ BTreeSet<T> where
    T: Ord + Clone
[src]

type Output = BTreeSet<T>

pub fn bitand(self, rhs: &BTreeSet<T>) -> BTreeSet<T>[src][]

Returns the intersection of self and rhs as a new BTreeSet<T>.

Examples

use std::collections::BTreeSet;

let a: BTreeSet<_> = vec![1, 2, 3].into_iter().collect();
let b: BTreeSet<_> = vec![2, 3, 4].into_iter().collect();

let result = &a & &b;
let result_vec: Vec<_> = result.into_iter().collect();
assert_eq!(result_vec, [2, 3]);

impl<'_, '_, T, S> BitAnd<&'_ HashSet<T, S>> for &'_ HashSet<T, S> where
    T: Eq + Hash + Clone,
    S: BuildHasher + Default
[src]

type Output = HashSet<T, S>

pub fn bitand(self, rhs: &HashSet<T, S>) -> HashSet<T, S>[src][]

Returns the intersection of self and rhs as a new HashSet<T, S>.

Examples

use std::collections::HashSet;

let a: HashSet<_> = vec![1, 2, 3].into_iter().collect();
let b: HashSet<_> = vec![2, 3, 4].into_iter().collect();

let set = &a & &b;

let mut i = 0;
let expected = [2, 3];
for x in &set {
    assert!(expected.contains(x));
    i += 1;
}
assert_eq!(i, expected.len());

impl BitAnd<Flag> for Flag

impl<'a> BitAnd<&'a FixedBitSet> for &'a FixedBitSet

impl BitAnd<Modifiers> for Modifiers

impl BitAnd<JoystickHats> for JoystickHats

impl BitAnd<MapReadFlags> for MapReadFlags

impl BitAnd<MapWriteFlags> for MapWriteFlags

impl BitAnd<MapReadWriteFlags> for MapReadWriteFlags

impl<T, S> BitAnd<&'_ HashSet<T, S>> for &HashSet<T, S> where
    T: Eq + Hash + Clone,
    S: BuildHasher + Default

impl<T, S1, S2> BitAnd<&'_ IndexSet<T, S2>> for &IndexSet<T, S1> where
    T: Eq + Hash + Clone,
    S1: BuildHasher + Default,
    S2: BuildHasher

impl BitAnd<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags

impl BitAnd<HeightFieldCellStatus> for HeightFieldCellStatus

impl<'a, Rhs> BitAnd<Rhs> for &'a U128 where
    Rhs: Into<U128>, 

impl<Rhs> BitAnd<Rhs> for U128 where
    Rhs: Into<U128>, 

impl<'a, 'b> BitAnd<&'b U128> for &'a U128

impl<'a> BitAnd<&'a U128> for U128

impl<'a, Rhs> BitAnd<Rhs> for &'a U160 where
    Rhs: Into<U160>, 

impl<Rhs> BitAnd<Rhs> for U160 where
    Rhs: Into<U160>, 

impl<'a, 'b> BitAnd<&'b U160> for &'a U160

impl<'a> BitAnd<&'a U160> for U160

impl<'a, Rhs> BitAnd<Rhs> for &'a U224 where
    Rhs: Into<U224>, 

impl<Rhs> BitAnd<Rhs> for U224 where
    Rhs: Into<U224>, 

impl<'a, 'b> BitAnd<&'b U224> for &'a U224

impl<'a> BitAnd<&'a U224> for U224

impl<'a, Rhs> BitAnd<Rhs> for &'a U256 where
    Rhs: Into<U256>, 

impl<Rhs> BitAnd<Rhs> for U256 where
    Rhs: Into<U256>, 

impl<'a, 'b> BitAnd<&'b U256> for &'a U256

impl<'a> BitAnd<&'a U256> for U256

impl<'a, Rhs> BitAnd<Rhs> for &'a U384 where
    Rhs: Into<U384>, 

impl<Rhs> BitAnd<Rhs> for U384 where
    Rhs: Into<U384>, 

impl<'a, 'b> BitAnd<&'b U384> for &'a U384

impl<'a> BitAnd<&'a U384> for U384

impl<'a, Rhs> BitAnd<Rhs> for &'a U512 where
    Rhs: Into<U512>, 

impl<Rhs> BitAnd<Rhs> for U512 where
    Rhs: Into<U512>, 

impl<'a, 'b> BitAnd<&'b U512> for &'a U512

impl<'a> BitAnd<&'a U512> for U512

impl<'a, Rhs> BitAnd<Rhs> for &'a U520 where
    Rhs: Into<U520>, 

impl<Rhs> BitAnd<Rhs> for U520 where
    Rhs: Into<U520>, 

impl<'a, 'b> BitAnd<&'b U520> for &'a U520

impl<'a> BitAnd<&'a U520> for U520

impl<'a, Rhs> BitAnd<Rhs> for &'a U1024 where
    Rhs: Into<U1024>, 

impl<Rhs> BitAnd<Rhs> for U1024 where
    Rhs: Into<U1024>, 

impl<'a, 'b> BitAnd<&'b U1024> for &'a U1024

impl<'a> BitAnd<&'a U1024> for U1024

impl<'a, Rhs> BitAnd<Rhs> for &'a U2048 where
    Rhs: Into<U2048>, 

impl<Rhs> BitAnd<Rhs> for U2048 where
    Rhs: Into<U2048>, 

impl<'a, 'b> BitAnd<&'b U2048> for &'a U2048

impl<'a> BitAnd<&'a U2048> for U2048

impl<'a, Rhs> BitAnd<Rhs> for &'a U4096 where
    Rhs: Into<U4096>, 

impl<Rhs> BitAnd<Rhs> for U4096 where
    Rhs: Into<U4096>, 

impl<'a, 'b> BitAnd<&'b U4096> for &'a U4096

impl<'a> BitAnd<&'a U4096> for U4096

impl BitAnd<Transformations> for Transformations

impl BitAnd<RootMotionRemove> for RootMotionRemove

impl BitAnd<BoxFlags> for BoxFlags

impl BitAnd<TextureCreationFlags> for TextureCreationFlags

impl BitAnd<BoneFlags> for BoneFlags

impl<E: CLike> BitAnd<EnumSet<E>> for EnumSet<E>

impl BitAnd<KeyModifiers> for KeyModifiers

impl BitAnd<Flags> for Flags

impl BitAnd<Flags> for Flags

impl BitAnd<DriverTargetFlags> for DriverTargetFlags

impl BitAnd<DriverVarFlag> for DriverVarFlag

impl BitAnd<ArmatureDeformFlag> for ArmatureDeformFlag

impl BitAnd<Flag> for Flag

impl BitAnd<Flags> for Flags

impl BitAnd<BlockFlags> for BlockFlags

impl<'a, T: BitAnd + Clone> BitAnd<Property<'a, T>> for Property<'a, T> where
    <T as BitAnd>::Output: Clone

impl<'a, T: BitAnd + Clone> BitAnd<T> for Property<'a, T> where
    <T as BitAnd>::Output: Clone

impl<'a, T: BitAnd + Clone> BitAnd<PropertyLastValue<'a, T>> for PropertyLastValue<'a, T> where
    <T as BitAnd>::Output: Clone

impl<'a, T: BitAnd + Clone> BitAnd<T> for PropertyLastValue<'a, T> where
    <T as BitAnd>::Output: Clone

impl BitAnd<AutoSimd<[bool; 1]>> for AutoSimd<[bool; 1]>

impl BitAnd<AutoSimd<[bool; 2]>> for AutoSimd<[bool; 2]>

impl BitAnd<AutoSimd<[bool; 4]>> for AutoSimd<[bool; 4]>

impl BitAnd<AutoSimd<[bool; 8]>> for AutoSimd<[bool; 8]>

impl BitAnd<AutoSimd<[bool; 16]>> for AutoSimd<[bool; 16]>

impl BitAnd<AutoSimd<[bool; 32]>> for AutoSimd<[bool; 32]>

impl<Rhs: Bit> BitAnd<Rhs> for B0

impl BitAnd<B0> for B1

impl BitAnd<B1> for B1

impl<Ur: Unsigned> BitAnd<Ur> for UTerm

impl<Ul: Unsigned, Bl: Bit, Ur: Unsigned> BitAnd<Ur> for UInt<Ul, Bl> where
    UInt<Ul, Bl>: PrivateAnd<Ur>,
    PrivateAndOut<UInt<Ul, Bl>, Ur>: Trim,