Trait rin::gl::fbo::BorrowDepthAttach [−][src]
pub trait BorrowDepthAttach { type DepthAttach: DepthAttach; pub fn borrow_depth_attachment(&self) -> &Self::DepthAttach; }
Associated Types
type DepthAttach: DepthAttach
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Required methods
pub fn borrow_depth_attachment(&self) -> &Self::DepthAttach
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Implementations on Foreign Types
impl BorrowDepthAttach for Rc<RenderBuffer>
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impl BorrowDepthAttach for Rc<RenderBuffer>
[src]type DepthAttach = RenderBuffer
pub fn borrow_depth_attachment(&self) -> &RenderBuffer
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impl<T> BorrowDepthAttach for Rc<CubemapFaceLevelRef<T>> where
T: Borrow<CubeMap>,
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impl<T> BorrowDepthAttach for Rc<CubemapFaceLevelRef<T>> where
T: Borrow<CubeMap>,
[src]type DepthAttach = CubemapFaceLevelRef<T>
pub fn borrow_depth_attachment(&self) -> &CubemapFaceLevelRef<T>
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impl<T> BorrowDepthAttach for Rc<CubemapLevelRef<T>> where
T: Borrow<CubeMap>,
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impl<T> BorrowDepthAttach for Rc<CubemapLevelRef<T>> where
T: Borrow<CubeMap>,
[src]type DepthAttach = CubemapLevelRef<T>
pub fn borrow_depth_attachment(&self) -> &CubemapLevelRef<T>
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impl BorrowDepthAttach for Rc<DepthAttachment>
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impl BorrowDepthAttach for Rc<DepthAttachment>
[src]type DepthAttach = DepthAttachment
pub fn borrow_depth_attachment(&self) -> &DepthAttachment
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impl BorrowDepthAttach for Rc<Texture>
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impl BorrowDepthAttach for Rc<Texture>
[src]type DepthAttach = Texture
pub fn borrow_depth_attachment(&self) -> &Texture
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impl<T> BorrowDepthAttach for Rc<TextureLevelRef<T>> where
T: Borrow<Texture>,
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impl<T> BorrowDepthAttach for Rc<TextureLevelRef<T>> where
T: Borrow<Texture>,
[src]type DepthAttach = TextureLevelRef<T>
pub fn borrow_depth_attachment(&self) -> &TextureLevelRef<T>
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Implementors
impl<'a> BorrowDepthAttach for &'a DepthAttachment
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impl<'a> BorrowDepthAttach for &'a DepthAttachment
[src]type DepthAttach = DepthAttachment
pub fn borrow_depth_attachment(&self) -> &DepthAttachment
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impl<'a> BorrowDepthAttach for &'a Texture
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impl<'a> BorrowDepthAttach for &'a Texture
[src]type DepthAttach = Texture
pub fn borrow_depth_attachment(&self) -> &Texture
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impl<'a> BorrowDepthAttach for &'a RenderBuffer
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impl<'a> BorrowDepthAttach for &'a RenderBuffer
[src]type DepthAttach = RenderBuffer
pub fn borrow_depth_attachment(&self) -> &RenderBuffer
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impl<'a, T> BorrowDepthAttach for &'a CubemapFaceLevelRef<T> where
T: Borrow<CubeMap>,
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impl<'a, T> BorrowDepthAttach for &'a CubemapFaceLevelRef<T> where
T: Borrow<CubeMap>,
[src]type DepthAttach = CubemapFaceLevelRef<T>
pub fn borrow_depth_attachment(&self) -> &CubemapFaceLevelRef<T>
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impl<'a, T> BorrowDepthAttach for &'a CubemapLevelRef<T> where
T: Borrow<CubeMap>,
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impl<'a, T> BorrowDepthAttach for &'a CubemapLevelRef<T> where
T: Borrow<CubeMap>,
[src]type DepthAttach = CubemapLevelRef<T>
pub fn borrow_depth_attachment(&self) -> &CubemapLevelRef<T>
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impl<'a, T> BorrowDepthAttach for &'a TextureLevelRef<T> where
T: Borrow<Texture>,
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impl<'a, T> BorrowDepthAttach for &'a TextureLevelRef<T> where
T: Borrow<Texture>,
[src]type DepthAttach = TextureLevelRef<T>
pub fn borrow_depth_attachment(&self) -> &TextureLevelRef<T>
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impl<C> BorrowDepthAttach for C where
C: DepthAttach,
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impl<C> BorrowDepthAttach for C where
C: DepthAttach,
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