Trait rinecs::SystemDebug[][src]

pub trait SystemDebug {
    fn run(
        &mut self,
        entities: EntitiesDebug<'_>,
        resources: ResourcesThreadLocal<'_>
    ); fn name() -> Option<&'static str>
    where
        Self: Sized
, { ... }
fn before() -> Vec<SystemId>
    where
        Self: Sized
, { ... }
fn after() -> Vec<SystemId>
    where
        Self: Sized
, { ... }
fn updates() -> Vec<TypeId>
    where
        Self: Sized
, { ... }
fn needs() -> Vec<TypeId>
    where
        Self: Sized
, { ... }
fn reads() -> Vec<TypeId>
    where
        Self: Sized
, { ... }
fn writes() -> Vec<TypeId>
    where
        Self: Sized
, { ... }
fn file_line_info(&self) -> &'static str { ... } }

System that gives access to debug information for entites and their components

Any function that receives an EntitiesDebug and a ResourcesThreadLocal parameters in that order will automatically implement this trait and can be added as a debug system to the world

Required methods

fn run(
    &mut self,
    entities: EntitiesDebug<'_>,
    resources: ResourcesThreadLocal<'_>
)
[src]

Loading content...

Provided methods

fn name() -> Option<&'static str> where
    Self: Sized
[src]

fn before() -> Vec<SystemId> where
    Self: Sized
[src]

fn after() -> Vec<SystemId> where
    Self: Sized
[src]

fn updates() -> Vec<TypeId> where
    Self: Sized
[src]

fn needs() -> Vec<TypeId> where
    Self: Sized
[src]

fn reads() -> Vec<TypeId> where
    Self: Sized
[src]

fn writes() -> Vec<TypeId> where
    Self: Sized
[src]

fn file_line_info(&self) -> &'static str[src]

Loading content...

Implementors

impl<'a, F: FnMut(EntitiesDebug<'_>, ResourcesThreadLocal<'_>)> SystemDebug for F[src]

Loading content...