Trait rinecs::SystemThreadLocal [−][src]
pub trait SystemThreadLocal {
fn run(
&mut self,
entities: EntitiesThreadLocal<'_>,
resources: ResourcesThreadLocal<'_>
);
fn checks(_: &mut StorageRegistry) -> Option<SystemConditionThreadLocal>
where
Self: Sized,
{ ... }
fn name() -> Option<&'static str>
where
Self: Sized,
{ ... }
fn runs_on_gpu() -> bool
where
Self: Sized,
{ ... }
fn before() -> Vec<SystemId>
where
Self: Sized,
{ ... }
fn after() -> Vec<SystemId>
where
Self: Sized,
{ ... }
fn updates() -> Vec<TypeId>
where
Self: Sized,
{ ... }
fn needs() -> Vec<TypeId>
where
Self: Sized,
{ ... }
fn reads() -> Vec<TypeId>
where
Self: Sized,
{ ... }
fn writes() -> Vec<TypeId>
where
Self: Sized,
{ ... }
fn file_line_info(&self) -> &'static str { ... }
}Trait for systems that can only run from the main thread but in parallel with
Send systems.
Any function that receives an EntitiesThreadLocal and a ResourcesThreadLocal
parameter in that order can be added as a SystemThreadLocal to the world.
Required methods
fn run(
&mut self,
entities: EntitiesThreadLocal<'_>,
resources: ResourcesThreadLocal<'_>
)[src]
&mut self,
entities: EntitiesThreadLocal<'_>,
resources: ResourcesThreadLocal<'_>
)
Provided methods
fn checks(_: &mut StorageRegistry) -> Option<SystemConditionThreadLocal> where
Self: Sized, [src]
Self: Sized,
fn name() -> Option<&'static str> where
Self: Sized, [src]
Self: Sized,
fn runs_on_gpu() -> bool where
Self: Sized, [src]
Self: Sized,
fn before() -> Vec<SystemId> where
Self: Sized, [src]
Self: Sized,
fn after() -> Vec<SystemId> where
Self: Sized, [src]
Self: Sized,
fn updates() -> Vec<TypeId> where
Self: Sized, [src]
Self: Sized,
fn needs() -> Vec<TypeId> where
Self: Sized, [src]
Self: Sized,
fn reads() -> Vec<TypeId> where
Self: Sized, [src]
Self: Sized,
fn writes() -> Vec<TypeId> where
Self: Sized, [src]
Self: Sized,
fn file_line_info(&self) -> &'static str[src]
Implementations on Foreign Types
impl<D: 'static, S: SystemWithDataThreadLocal<D>> SystemThreadLocal for (S, D)[src]
impl<D: 'static, S: SystemWithDataThreadLocal<D>> SystemThreadLocal for (S, D)[src]fn run(
&mut self,
entities: EntitiesThreadLocal<'_>,
resources: ResourcesThreadLocal<'_>
)[src]
&mut self,
entities: EntitiesThreadLocal<'_>,
resources: ResourcesThreadLocal<'_>
)
fn checks(e: &mut StorageRegistry) -> Option<SystemConditionThreadLocal> where
Self: Sized, [src]
Self: Sized,
fn name() -> Option<&'static str> where
Self: Sized, [src]
Self: Sized,
fn runs_on_gpu() -> bool where
Self: Sized, [src]
Self: Sized,
fn before() -> Vec<SystemId> where
Self: Sized, [src]
Self: Sized,
fn after() -> Vec<SystemId> where
Self: Sized, [src]
Self: Sized,
fn updates() -> Vec<TypeId> where
Self: Sized, [src]
Self: Sized,
fn needs() -> Vec<TypeId> where
Self: Sized, [src]
Self: Sized,
fn reads() -> Vec<TypeId> where
Self: Sized, [src]
Self: Sized,
fn writes() -> Vec<TypeId> where
Self: Sized, [src]
Self: Sized,
fn file_line_info(&self) -> &'static str[src]
Implementors
impl<F: FnMut(EntitiesThreadLocal<'_>, ResourcesThreadLocal<'_>)> SystemThreadLocal for F[src]
impl<F: FnMut(EntitiesThreadLocal<'_>, ResourcesThreadLocal<'_>)> SystemThreadLocal for F[src]