Struct glin::Buffer [−][src]
pub struct Buffer<T> { /* fields omitted */ }
A mutable buffer object allocated with gl(Named)BufferData
Implementations
impl<T: 'static> Buffer<T>
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impl<T: 'static> Buffer<T>
[src]pub fn load(&mut self, data: &[T], usage: GLenum)
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Loads the passed data into the buffer (re)allocating it
see: gl(Named)BufferData
pub fn load_target(&mut self, data: &[T], usage: GLenum, target: GLenum)
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Loads the passed data into the buffer (re)allocating it to an specific target
see: gl(Named)BufferData
pub fn reserve(&mut self, len: usize, usage: GLenum)
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Reserves len amount of memory into the buffer (re)allocating it
see: gl(Named)BufferData
pub fn reserve_target(&mut self, len: usize, usage: GLenum, target: GLenum)
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Reserves len amount of memory into the buffer (re)allocating it to an specific target
see: gl(Named)BufferData
pub fn update(&mut self, data: &[T])
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Loads the passed data at the beginning of the buffer
Will panic if the buffer is not big enough or not allocated at all
see: gl(Named)BufferSubData
pub fn map_read(&mut self, flags: MapReadFlags) -> Result<MapRead<'_, T, Self>>
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Maps a buffer object’s data store
Pass a closure that receives the mapped buffer to access it
see glMapBuffer
pub fn map_write(
&mut self,
flags: MapWriteFlags
) -> Result<MapWrite<'_, T, Self>>
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&mut self,
flags: MapWriteFlags
) -> Result<MapWrite<'_, T, Self>>
Maps a buffer object’s data store
Pass a closure that receives the mapped buffer to access it
see glMapBuffer
pub fn map_read_write(
&mut self,
flags: MapReadWriteFlags
) -> Result<MapReadWrite<'_, T, Self>>
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&mut self,
flags: MapReadWriteFlags
) -> Result<MapReadWrite<'_, T, Self>>
Maps a buffer object’s data store
Pass a closure that receives the mapped buffer to access it
see glMapBuffer
pub unsafe fn map_read_slice(&self, flags: MapReadFlags) -> Result<&[T]>
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Maps a buffer object’s data store as a slice
This operation is unsafe cause the buffer needs to be unmapped manually so it could be accessed while mapped which is undefined behaviour
see glMapBuffer
pub unsafe fn map_write_slice(
&mut self,
flags: MapWriteFlags
) -> Result<&mut [T]>
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&mut self,
flags: MapWriteFlags
) -> Result<&mut [T]>
Maps a buffer object’s data store as a slice
This operation is unsafe cause the buffer needs to be unmapped manually so it could be accessed while mapped which is undefined behaviour
see glMapBuffer
pub unsafe fn map_read_write_slice(
&mut self,
flags: MapReadWriteFlags
) -> Result<&mut [T]>
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&mut self,
flags: MapReadWriteFlags
) -> Result<&mut [T]>
Maps a buffer object’s data store as a slice
This operation is unsafe cause the buffer needs to be unmapped manually so it could be accessed while mapped which is undefined behaviour
see glMapBuffer
pub unsafe fn unmap(&mut self)
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pub fn copy_to<U, B: BufferRange<U> + WithBackendMut>(&self, dst: &mut B)
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Copy one buffer into another
pub fn len(&self) -> usize
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Number of elements on the last update
pub fn is_empty(&self) -> bool
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If there’s no elements loaded in the buffer
This is len == 0 not capacity == 0
pub fn capacity(&self) -> usize
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Allocated capacity of the buffer in number of elements
pub fn bytes(&self) -> usize
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Total bytes on the last update
pub fn capacity_bytes(&self) -> usize
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Total capcacity of the buffer in bytes
pub fn id(&self) -> GLuint
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OpenGL id
pub fn stride(&self) -> usize
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Stride of the buffer type
pub fn into_shared(self) -> SharedBuffer<T>
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Consume into a shared buffer
pub fn range<R: InputRange>(&self, range: R) -> Range<T, Buffer<T>, &Buffer<T>>
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Get a range from the buffer
Useful to do operations on portions of the buffer
Panics if the range is out of bounds
pub fn range_mut<R: InputRange>(
&mut self,
range: R
) -> Range<T, Buffer<T>, &mut Buffer<T>>
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&mut self,
range: R
) -> Range<T, Buffer<T>, &mut Buffer<T>>
Get a mutable range from the buffer
Useful to do operations on portions of the buffer
Panics if the range is out of bounds
pub fn into_range<R: InputRange>(
self,
range: R
) -> Range<T, Buffer<T>, Buffer<T>>
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self,
range: R
) -> Range<T, Buffer<T>, Buffer<T>>
Consumes the buffer into a range
Panics if the range is out of bounds
Trait Implementations
impl<'a, T: 'static> BufferRange<T> for Buffer<T>
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impl<'a, T: 'static> BufferRange<T> for Buffer<T>
[src]impl<'a, T: 'static> BufferRange<T> for &Buffer<T>
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impl<'a, T: 'static> BufferRange<T> for &Buffer<T>
[src]impl<T: 'static> From<Buffer<T>> for SharedBuffer<T>
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impl<T: 'static> From<Buffer<T>> for SharedBuffer<T>
[src]fn from(buffer: Buffer<T>) -> SharedBuffer<T>
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impl<'a, T> MapRange<T> for Buffer<T>
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impl<'a, T> MapRange<T> for Buffer<T>
[src]fn map_range_read(
&mut self,
offset: usize,
length: usize,
flags: MapReadFlags
) -> Result<MapRead<'_, T, Self>>
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&mut self,
offset: usize,
length: usize,
flags: MapReadFlags
) -> Result<MapRead<'_, T, Self>>
impl<'a, T> MapRangeMut<T> for Buffer<T>
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impl<'a, T> MapRangeMut<T> for Buffer<T>
[src]fn map_range_write(
&mut self,
offset: usize,
length: usize,
flags: MapWriteFlags
) -> Result<MapWrite<'_, T, Self>>
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&mut self,
offset: usize,
length: usize,
flags: MapWriteFlags
) -> Result<MapWrite<'_, T, Self>>
fn map_range_read_write(
&mut self,
offset: usize,
length: usize,
flags: MapReadWriteFlags
) -> Result<MapReadWrite<'_, T, Self>>
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&mut self,
offset: usize,
length: usize,
flags: MapReadWriteFlags
) -> Result<MapReadWrite<'_, T, Self>>
impl<'a, T: 'static> TypedBuffer<T> for Buffer<T>
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impl<'a, T: 'static> TypedBuffer<T> for Buffer<T>
[src]fn id(&self) -> GLuint
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fn len(&self) -> usize
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fn capacity(&self) -> usize
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fn with_map_read<F: FnMut(&[T])>(&self, flags: MapReadFlags, f: F) -> Result<()>
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fn copy_to<U, BB: BufferRange<U> + WithBackendMut>(&self, dst: &mut BB) where
Self: Sized,
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Self: Sized,
unsafe fn unmap(&self)
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fn is_empty(&self) -> bool
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fn bytes(&self) -> usize
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fn capacity_bytes(&self) -> usize
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fn stride(&self) -> usize
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impl<'a, T: 'static> TypedBuffer<T> for &Buffer<T>
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impl<'a, T: 'static> TypedBuffer<T> for &Buffer<T>
[src]fn id(&self) -> GLuint
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fn len(&self) -> usize
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fn capacity(&self) -> usize
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fn with_map_read<F: FnMut(&[T])>(&self, flags: MapReadFlags, f: F) -> Result<()>
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fn copy_to<U, BB: BufferRange<U> + WithBackendMut>(&self, dst: &mut BB) where
Self: Sized,
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Self: Sized,
unsafe fn unmap(&self)
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fn is_empty(&self) -> bool
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fn bytes(&self) -> usize
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fn capacity_bytes(&self) -> usize
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fn stride(&self) -> usize
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impl<'a, T: 'static> TypedBufferMut<T> for Buffer<T>
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impl<'a, T: 'static> TypedBufferMut<T> for Buffer<T>
[src]unsafe fn with_map_write<F: Fn(&mut [T])>(
&mut self,
flags: MapWriteFlags,
f: F
) -> Result<()>
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&mut self,
flags: MapWriteFlags,
f: F
) -> Result<()>
fn with_map_read_write<F: Fn(&mut [T])>(
&mut self,
flags: MapReadWriteFlags,
f: F
) -> Result<()>
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&mut self,
flags: MapReadWriteFlags,
f: F
) -> Result<()>
impl<'a, T> WithBackend for Buffer<T>
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impl<'a, T> WithBackend for Buffer<T>
[src]fn with_backend<F: FnMut(&dyn Backend) -> R, R>(&self, f: F) -> R
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impl<'a, T> WithBackendMut for Buffer<T>
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impl<'a, T> WithBackendMut for Buffer<T>
[src]fn with_backend_mut<F: FnMut(&mut dyn Backend) -> R, R>(&mut self, f: F) -> R
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impl<'a, T: 'static> WithMapRange<T> for Buffer<T>
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impl<'a, T: 'static> WithMapRange<T> for Buffer<T>
[src]fn with_map_range_read<F: FnMut(&[T])>(
&self,
offset: usize,
length: usize,
flags: MapReadFlags,
f: F
) -> Result<()>
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&self,
offset: usize,
length: usize,
flags: MapReadFlags,
f: F
) -> Result<()>
impl<'a, T: 'static> WithMapRangeMut<T> for Buffer<T>
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impl<'a, T: 'static> WithMapRangeMut<T> for Buffer<T>
[src]unsafe fn with_map_range_write<F: FnMut(&mut [T])>(
&mut self,
offset: usize,
length: usize,
flags: MapWriteFlags,
f: F
) -> Result<()>
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&mut self,
offset: usize,
length: usize,
flags: MapWriteFlags,
f: F
) -> Result<()>
fn with_map_range_read_write<F: FnMut(&mut [T])>(
&mut self,
offset: usize,
length: usize,
flags: MapReadWriteFlags,
f: F
) -> Result<()>
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&mut self,
offset: usize,
length: usize,
flags: MapReadWriteFlags,
f: F
) -> Result<()>
impl<T> Eq for Buffer<T>
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Auto Trait Implementations
impl<T> !RefUnwindSafe for Buffer<T>
impl<T> !Send for Buffer<T>
impl<T> !Sync for Buffer<T>
impl<T> Unpin for Buffer<T> where
T: Unpin,
T: Unpin,
impl<T> !UnwindSafe for Buffer<T>
Blanket Implementations
impl<'a, B> AttributeBufferBinding for B where
B: BufferRange<u32> + ?Sized,
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impl<'a, B> AttributeBufferBinding for B where
B: BufferRange<u32> + ?Sized,
[src]pub fn enable_for(&Self, &Vao, &mut State<'_>, &Capabilities)
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pub fn disable_for(&Self, &Vao, &mut State<'_>, &Capabilities)
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impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
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impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
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