Function rin_graphics::lathed [−][src]
pub fn lathed(
axis: &Unit<Vec3>,
arm1: &Unit<Vec3>,
arm2: &Unit<Vec3>,
resolution: u32,
points: &[Vec2]
) -> Mesh<Vec3>
pub fn lathed(
axis: &Unit<Vec3>,
arm1: &Unit<Vec3>,
arm2: &Unit<Vec3>,
resolution: u32,
points: &[Vec2]
) -> Mesh<Vec3>