Function ncollide3d::query::closest_points_line_line_parameters_eps [−][src]
pub fn closest_points_line_line_parameters_eps<N: RealField>(
orig1: &Point<N>,
dir1: &Vector<N>,
orig2: &Point<N>,
dir2: &Vector<N>,
eps: N
) -> (N, N, bool)
Closest points between two lines with a custom tolerance epsilon.
The result, say res
, is such that the closest points between both lines are
orig1 + dir1 * res.0
and orig2 + dir2 * res.1
. If the lines are parallel
then res.2
is set to true
and the returned closest points are orig1
and
its projection on the second line.