Files
addr2line
adler
adler32
ahash
aho_corasick
angle
approx
backtrace
bitflags
blender
bytemuck
byteorder
case
cast_trait
cfg_if
chrono
color
color_quant
const_fn
crc32fast
crossbeam
crossbeam_channel
crossbeam_deque
crossbeam_epoch
crossbeam_queue
crossbeam_skiplist
crossbeam_utils
darling
darling_core
darling_macro
dds
deflate
densevec
derive_builder
derive_builder_core
dot
downcast_rs
dual_quat
either
erased_serde
failure
failure_derive
fixedbitset
float_cmp
fnv
freeimage
freeimage_sys
freetype
freetype_gl_sys
freetype_sys
freetypegl
futures
futures_channel
futures_core
futures_executor
futures_io
futures_macro
futures_sink
futures_task
futures_util
async_await
future
io
lock
sink
stream
task
fxhash
generational_arena
generic_array
getrandom
gif
gimli
glfw
glfw_sys
glin
glin_derive
glsl
half
harfbuzz
harfbuzz_ft_sys
harfbuzz_sys
hashbrown
human_sort
ident_case
image
indexmap
instant
itertools
itoa
jpeg_decoder
lazy_static
libc
libm
lock_api
log
lut_parser
matrixmultiply
memchr
memoffset
meshopt
miniz_oxide
monotonic_clock
mopa
mutiny_derive
na
nalgebra
base
geometry
linalg
ncollide3d
bounding_volume
interpolation
partitioning
pipeline
procedural
query
algorithms
closest_points
contact
distance
nonlinear_time_of_impact
point
proximity
ray
time_of_impact
visitors
shape
transformation
utils
nom
num_complex
num_cpus
num_integer
num_iter
num_rational
num_traits
numext_constructor
numext_fixed_uint
numext_fixed_uint_core
numext_fixed_uint_hack
object
once_cell
parking_lot
parking_lot_core
pathfinding
pennereq
petgraph
pin_project_lite
pin_utils
png
polygon2
ppv_lite86
proc_macro2
proc_macro_crate
proc_macro_hack
proc_macro_nested
quote
rand
rand_chacha
rand_core
rand_distr
raw_window_handle
rawpointer
rayon
rayon_core
rect_packer
regex
regex_syntax
retain_mut
rin
rin_app
rin_blender
rin_core
rin_gl
rin_graphics
rin_gui
rin_material
rin_math
rin_postpo
rin_scene
rin_util
rin_window
rinblender
rinecs
rinecs_derive
rinecs_derive_utils
ringui_derive
rustc_demangle
rusty_pool
ryu
scopeguard
seitan
seitan_derive
semver
semver_parser
serde
serde_derive
serde_json
shaderdata_derive
simba
slab
slice_of_array
slotmap
smallvec
std140_data
streaming_iterator
strsim
syn
synstructure
thiserror
thiserror_impl
thread_local
tiff
time
toml
typenum
unchecked_unwrap
unicode_xid
vec2
vec3
weezl
x11
zlib_sys
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
//! Concurrent work-stealing deques.
//!
//! These data structures are most commonly used in work-stealing schedulers. The typical setup
//! involves a number of threads, each having its own FIFO or LIFO queue (*worker*). There is also
//! one global FIFO queue (*injector*) and a list of references to *worker* queues that are able to
//! steal tasks (*stealers*).
//!
//! We spawn a new task onto the scheduler by pushing it into the *injector* queue. Each worker
//! thread waits in a loop until it finds the next task to run and then runs it. To find a task, it
//! first looks into its local *worker* queue, and then into the *injector* and *stealers*.
//!
//! # Queues
//!
//! [`Injector`] is a FIFO queue, where tasks are pushed and stolen from opposite ends. It is
//! shared among threads and is usually the entry point for new tasks.
//!
//! [`Worker`] has two constructors:
//!
//! * [`new_fifo()`] - Creates a FIFO queue, in which tasks are pushed and popped from opposite
//!   ends.
//! * [`new_lifo()`] - Creates a LIFO queue, in which tasks are pushed and popped from the same
//!   end.
//!
//! Each [`Worker`] is owned by a single thread and supports only push and pop operations.
//!
//! Method [`stealer()`] creates a [`Stealer`] that may be shared among threads and can only steal
//! tasks from its [`Worker`]. Tasks are stolen from the end opposite to where they get pushed.
//!
//! # Stealing
//!
//! Steal operations come in three flavors:
//!
//! 1. [`steal()`] - Steals one task.
//! 2. [`steal_batch()`] - Steals a batch of tasks and moves them into another worker.
//! 3. [`steal_batch_and_pop()`] - Steals a batch of tasks, moves them into another queue, and pops
//!    one task from that worker.
//!
//! In contrast to push and pop operations, stealing can spuriously fail with [`Steal::Retry`], in
//! which case the steal operation needs to be retried.
//!
//! # Examples
//!
//! Suppose a thread in a work-stealing scheduler is idle and looking for the next task to run. To
//! find an available task, it might do the following:
//!
//! 1. Try popping one task from the local worker queue.
//! 2. Try stealing a batch of tasks from the global injector queue.
//! 3. Try stealing one task from another thread using the stealer list.
//!
//! An implementation of this work-stealing strategy:
//!
//! ```
//! use crossbeam_deque::{Injector, Stealer, Worker};
//! use std::iter;
//!
//! fn find_task<T>(
//!     local: &Worker<T>,
//!     global: &Injector<T>,
//!     stealers: &[Stealer<T>],
//! ) -> Option<T> {
//!     // Pop a task from the local queue, if not empty.
//!     local.pop().or_else(|| {
//!         // Otherwise, we need to look for a task elsewhere.
//!         iter::repeat_with(|| {
//!             // Try stealing a batch of tasks from the global queue.
//!             global.steal_batch_and_pop(local)
//!                 // Or try stealing a task from one of the other threads.
//!                 .or_else(|| stealers.iter().map(|s| s.steal()).collect())
//!         })
//!         // Loop while no task was stolen and any steal operation needs to be retried.
//!         .find(|s| !s.is_retry())
//!         // Extract the stolen task, if there is one.
//!         .and_then(|s| s.success())
//!     })
//! }
//! ```
//!
//! [`new_fifo()`]: Worker::new_fifo
//! [`new_lifo()`]: Worker::new_lifo
//! [`stealer()`]: Worker::stealer
//! [`steal()`]: Stealer::steal
//! [`steal_batch()`]: Stealer::steal_batch
//! [`steal_batch_and_pop()`]: Stealer::steal_batch_and_pop

#![doc(test(
    no_crate_inject,
    attr(
        deny(warnings, rust_2018_idioms),
        allow(dead_code, unused_assignments, unused_variables)
    )
))]
#![warn(missing_docs, missing_debug_implementations, rust_2018_idioms)]
#![cfg_attr(not(feature = "std"), no_std)]
// matches! requires Rust 1.42
#![allow(clippy::match_like_matches_macro)]

use cfg_if::cfg_if;

cfg_if! {
    if #[cfg(feature = "std")] {
        use crossbeam_epoch as epoch;
        use crossbeam_utils as utils;

        mod deque;
        pub use crate::deque::{Injector, Steal, Stealer, Worker};
    }
}