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use gl;
use gl::types::*;
use std::mem;
use std::time;
use state::StateRef;
use std::cell::Cell;


/// Counter query for a timestamp
///
/// It uses glQueryCounter to take an absolute timestamp
#[derive(PartialEq, Eq)]
pub struct TimeStamp{
    id: GLuint,
    gl: StateRef,
}

impl TimeStamp{
    pub(crate) fn new(gl: &StateRef) -> TimeStamp {
        unsafe {
            let mut id = mem::MaybeUninit::uninit();
            gl.GenQueries(1, id.as_mut_ptr());
            TimeStamp{
                id: id.assume_init(),
                gl: gl.clone(),
            }
        }
    }

    pub fn count(&mut self) {
        unsafe {
            self.gl.QueryCounter(self.id, gl::TIMESTAMP)
        }
    }

    pub fn is_result_available(&self) -> bool{
        unsafe {
            let mut available = gl::FALSE as i32;
            self.gl.GetQueryObjectiv(self.id, gl::QUERY_RESULT_AVAILABLE, &mut available);
            available != gl::FALSE as i32
        }
    }

    pub fn result(&self) -> Option<time::Duration> {
        if self.is_result_available(){
            let nanos = unsafe{ self.result_unchecked() };
            let secs = nanos / 1_000_000_000;
            let nanos_subsec = nanos - secs * 1_000_000_000;
            Some(time::Duration::new(secs, nanos_subsec as u32))
        }else{
            None
        }
    }

    pub unsafe fn result_unchecked(&self) -> u64 {
        let mut time = mem::MaybeUninit::uninit();
        self.gl.GetQueryObjectui64v(self.id, gl::QUERY_RESULT, time.as_mut_ptr());
        time.assume_init()
    }
}

#[derive(Eq, PartialEq, Clone, Copy)]
enum DurationState{
    Init,
    Start,
    Calculating,
    Done,
}

/// Combines two timestamps to check the duration of
/// a gpu process
///
/// Use by calling begin at the beginning of a gpu process
/// and end at the end, then call result(), usually on the
/// next frame, to get the time meassure.
///
/// Duration takes care of not meassuring if the previous
/// meassure is not available yet, so measuing right after
/// a failed result() call won't do anything and the last
/// call will try to retrieve the previous result
pub struct Duration{
    start: TimeStamp,
    end: TimeStamp,
    state: Cell<DurationState>,
}

impl Duration{
    pub(crate) fn new(gl: &StateRef) -> Duration {
        Duration{
            start: TimeStamp::new(gl),
            end: TimeStamp::new(gl),
            state: Cell::new(DurationState::Init),
        }
    }

    pub fn begin(&mut self){
        if self.state.get() == DurationState::Init || self.state.get() == DurationState::Done{
            self.start.count();
            self.state.set(DurationState::Start);
        }
    }

    pub fn end(&mut self){
        if self.state.get() == DurationState::Start {
            self.end.count();
            self.state.set(DurationState::Calculating);
        }
    }

    pub fn is_result_available(&self) -> bool{
        self.state.get() == DurationState::Calculating &&
        self.start.is_result_available() &&
        self.end.is_result_available()
    }

    pub fn result(&self) -> Option<time::Duration> {
        if self.is_result_available(){
            let start = unsafe{ self.start.result_unchecked() };
            let end = unsafe{ self.end.result_unchecked() };
            self.state.set(DurationState::Done);
            if end >= start{
                let nanos = end - start;
                let secs = nanos / 1_000_000_000;
                let nanos_subsec = nanos - secs * 1_000_000_000;
                Some(time::Duration::new(secs, nanos_subsec as u32))
            }else{
                None
            }
        }else{
            None
        }
    }

    pub unsafe fn result_unchecked(&self) -> u64 {
        let start = self.start.result_unchecked();
        let end = self.end.result_unchecked();
        end - start
    }
}