Files
addr2line
adler
adler32
ahash
aho_corasick
angle
approx
backtrace
bitflags
blender
bytemuck
byteorder
case
cast_trait
cfg_if
chrono
color
color_quant
const_fn
crc32fast
crossbeam
crossbeam_channel
crossbeam_deque
crossbeam_epoch
crossbeam_queue
crossbeam_skiplist
crossbeam_utils
darling
darling_core
darling_macro
dds
deflate
densevec
derive_builder
derive_builder_core
dot
downcast_rs
dual_quat
either
erased_serde
failure
failure_derive
fixedbitset
float_cmp
fnv
freeimage
freeimage_sys
freetype
freetype_gl_sys
freetype_sys
freetypegl
futures
futures_channel
futures_core
futures_executor
futures_io
futures_macro
futures_sink
futures_task
futures_util
async_await
future
io
lock
sink
stream
task
fxhash
generational_arena
generic_array
getrandom
gif
gimli
glfw
glfw_sys
glin
glin_derive
glsl
half
harfbuzz
harfbuzz_ft_sys
harfbuzz_sys
hashbrown
human_sort
ident_case
image
indexmap
instant
itertools
itoa
jpeg_decoder
lazy_static
libc
libm
lock_api
log
lut_parser
matrixmultiply
memchr
memoffset
meshopt
miniz_oxide
monotonic_clock
mopa
mutiny_derive
na
nalgebra
base
geometry
linalg
ncollide3d
bounding_volume
interpolation
partitioning
pipeline
procedural
query
algorithms
closest_points
contact
distance
nonlinear_time_of_impact
point
proximity
ray
time_of_impact
visitors
shape
transformation
utils
nom
num_complex
num_cpus
num_integer
num_iter
num_rational
num_traits
numext_constructor
numext_fixed_uint
numext_fixed_uint_core
numext_fixed_uint_hack
object
once_cell
parking_lot
parking_lot_core
pathfinding
pennereq
petgraph
pin_project_lite
pin_utils
png
polygon2
ppv_lite86
proc_macro2
proc_macro_crate
proc_macro_hack
proc_macro_nested
quote
rand
rand_chacha
rand_core
rand_distr
raw_window_handle
rawpointer
rayon
rayon_core
rect_packer
regex
regex_syntax
retain_mut
rin
rin_app
rin_blender
rin_core
rin_gl
rin_graphics
rin_gui
rin_material
rin_math
rin_postpo
rin_scene
rin_util
rin_window
rinblender
rinecs
rinecs_derive
rinecs_derive_utils
ringui_derive
rustc_demangle
rusty_pool
ryu
scopeguard
seitan
seitan_derive
semver
semver_parser
serde
serde_derive
serde_json
shaderdata_derive
simba
slab
slice_of_array
slotmap
smallvec
std140_data
streaming_iterator
strsim
syn
synstructure
thiserror
thiserror_impl
thread_local
tiff
time
toml
typenum
unchecked_unwrap
unicode_xid
vec2
vec3
weezl
x11
zlib_sys
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
//! Utilities to sort and compare strings with numeric symbols in human-friendly order.
//!
//! It built over iterators and compare string slices char by char (except for numerals)
//! until the first difference found without creating Strings or another structures with whole
//! data from provided &str, so doesn't require lots of memory.
//!
//! # Examples
//!
//! ```
//! use human_sort::sort;
//!
//! let mut arr = ["file10.txt", "file2.txt", "file1.txt"];
//! sort(&mut arr);
//!
//! assert_eq!(arr, ["file1.txt", "file2.txt", "file10.txt"]);
//! ```
//!
//! ```
//! use std::cmp::Ordering;
//! use human_sort::compare;
//!
//! assert_eq!(compare("item200", "item3"), Ordering::Greater);
//! ```

mod iter_pair;

use iter_pair::IterPair;
use std::{cmp::Ordering, iter::Peekable, str::Chars};

/// Sorts [&str] in human-friendly order
///
/// # Example
///
/// ```
/// use human_sort::sort;
///
/// let mut arr = ["file10.txt", "file2.txt", "file1.txt"];
/// sort(&mut arr);
///
/// assert_eq!(arr, ["file1.txt", "file2.txt", "file10.txt"]);
/// ```
///
pub fn sort(arr: &mut [&str]) {
    arr.sort_by(|a, b| compare(a, b));
}

/// Compares string slices
///
/// # Example
///
/// ```
/// use std::cmp::Ordering;
/// use human_sort::compare;
///
/// assert_eq!(compare("item200", "item3"), Ordering::Greater);
/// ```
///
pub fn compare(s1: &str, s2: &str) -> Ordering {
    compare_chars_iters(s1.chars(), s2.chars()).unwrap_or(s1.cmp(s2))
}

///
/// ```
/// use std::cmp::Ordering;
/// use human_sort::compare_chars_iters;
/// assert_eq!(compare_chars_iters("aaa".chars(), "bbb".chars()), Ok(Ordering::Less));
/// ```
///
pub fn compare_chars_iters<'a>(c1: Chars<'a>, c2: Chars<'a>) -> Result<Ordering, ()> {
    let mut iters = IterPair::from(c1, c2);

    while let [Some(x), Some(y)] = iters.peek() {
        if x == y {
            iters.next();
        } else if x.is_numeric() && y.is_numeric() {
            match take_numeric(&mut iters.fst).cmp(&take_numeric(&mut iters.lst)) {
                Ordering::Equal => iters.next(),
                ref a => return Ok(*a),
            };
        } else {
            return Ok(x.cmp(y));
        }
    }

    Err(())
}

fn take_numeric(iter: &mut Peekable<Chars>) -> u32 {
    let mut sum = 0;

    while let Some(p) = iter.peek() {
        match p.to_string().parse::<u32>() {
            Ok(n) => {
                sum = sum * 10 + n;
                iter.next();
            }
            _ => break,
        }
    }

    sum
}