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use crate::job::StackJob; use crate::latch::SpinLatch; use crate::registry::{self, WorkerThread}; use crate::unwind; use std::any::Any; use crate::FnContext; #[cfg(test)] mod test; /// Takes two closures and *potentially* runs them in parallel. It /// returns a pair of the results from those closures. /// /// Conceptually, calling `join()` is similar to spawning two threads, /// one executing each of the two closures. However, the /// implementation is quite different and incurs very low /// overhead. The underlying technique is called "work stealing": the /// Rayon runtime uses a fixed pool of worker threads and attempts to /// only execute code in parallel when there are idle CPUs to handle /// it. /// /// When `join` is called from outside the thread pool, the calling /// thread will block while the closures execute in the pool. When /// `join` is called within the pool, the calling thread still actively /// participates in the thread pool. It will begin by executing closure /// A (on the current thread). While it is doing that, it will advertise /// closure B as being available for other threads to execute. Once closure A /// has completed, the current thread will try to execute closure B; /// if however closure B has been stolen, then it will look for other work /// while waiting for the thief to fully execute closure B. (This is the /// typical work-stealing strategy). /// /// # Examples /// /// This example uses join to perform a quick-sort (note this is not a /// particularly optimized implementation: if you **actually** want to /// sort for real, you should prefer [the `par_sort` method] offered /// by Rayon). /// /// [the `par_sort` method]: ../rayon/slice/trait.ParallelSliceMut.html#method.par_sort /// /// ```rust /// # use rayon_core as rayon; /// let mut v = vec![5, 1, 8, 22, 0, 44]; /// quick_sort(&mut v); /// assert_eq!(v, vec![0, 1, 5, 8, 22, 44]); /// /// fn quick_sort<T:PartialOrd+Send>(v: &mut [T]) { /// if v.len() > 1 { /// let mid = partition(v); /// let (lo, hi) = v.split_at_mut(mid); /// rayon::join(|| quick_sort(lo), /// || quick_sort(hi)); /// } /// } /// /// // Partition rearranges all items `<=` to the pivot /// // item (arbitrary selected to be the last item in the slice) /// // to the first half of the slice. It then returns the /// // "dividing point" where the pivot is placed. /// fn partition<T:PartialOrd+Send>(v: &mut [T]) -> usize { /// let pivot = v.len() - 1; /// let mut i = 0; /// for j in 0..pivot { /// if v[j] <= v[pivot] { /// v.swap(i, j); /// i += 1; /// } /// } /// v.swap(i, pivot); /// i /// } /// ``` /// /// # Warning about blocking I/O /// /// The assumption is that the closures given to `join()` are /// CPU-bound tasks that do not perform I/O or other blocking /// operations. If you do perform I/O, and that I/O should block /// (e.g., waiting for a network request), the overall performance may /// be poor. Moreover, if you cause one closure to be blocked waiting /// on another (for example, using a channel), that could lead to a /// deadlock. /// /// # Panics /// /// No matter what happens, both closures will always be executed. If /// a single closure panics, whether it be the first or second /// closure, that panic will be propagated and hence `join()` will /// panic with the same panic value. If both closures panic, `join()` /// will panic with the panic value from the first closure. pub fn join<A, B, RA, RB>(oper_a: A, oper_b: B) -> (RA, RB) where A: FnOnce() -> RA + Send, B: FnOnce() -> RB + Send, RA: Send, RB: Send, { #[inline] fn call<R>(f: impl FnOnce() -> R) -> impl FnOnce(FnContext) -> R { move |_| f() } join_context(call(oper_a), call(oper_b)) } /// Identical to `join`, except that the closures have a parameter /// that provides context for the way the closure has been called, /// especially indicating whether they're executing on a different /// thread than where `join_context` was called. This will occur if /// the second job is stolen by a different thread, or if /// `join_context` was called from outside the thread pool to begin /// with. pub fn join_context<A, B, RA, RB>(oper_a: A, oper_b: B) -> (RA, RB) where A: FnOnce(FnContext) -> RA + Send, B: FnOnce(FnContext) -> RB + Send, RA: Send, RB: Send, { #[inline] fn call_a<R>(f: impl FnOnce(FnContext) -> R, injected: bool) -> impl FnOnce() -> R { move || f(FnContext::new(injected)) } #[inline] fn call_b<R>(f: impl FnOnce(FnContext) -> R) -> impl FnOnce(bool) -> R { move |migrated| f(FnContext::new(migrated)) } registry::in_worker(|worker_thread, injected| unsafe { // Create virtual wrapper for task b; this all has to be // done here so that the stack frame can keep it all live // long enough. let job_b = StackJob::new(call_b(oper_b), SpinLatch::new(worker_thread)); let job_b_ref = job_b.as_job_ref(); worker_thread.push(job_b_ref); // Execute task a; hopefully b gets stolen in the meantime. let status_a = unwind::halt_unwinding(call_a(oper_a, injected)); let result_a = match status_a { Ok(v) => v, Err(err) => join_recover_from_panic(worker_thread, &job_b.latch, err), }; // Now that task A has finished, try to pop job B from the // local stack. It may already have been popped by job A; it // may also have been stolen. There may also be some tasks // pushed on top of it in the stack, and we will have to pop // those off to get to it. while !job_b.latch.probe() { if let Some(job) = worker_thread.take_local_job() { if job == job_b_ref { // Found it! Let's run it. // // Note that this could panic, but it's ok if we unwind here. let result_b = job_b.run_inline(injected); return (result_a, result_b); } else { worker_thread.execute(job); } } else { // Local deque is empty. Time to steal from other // threads. worker_thread.wait_until(&job_b.latch); debug_assert!(job_b.latch.probe()); break; } } (result_a, job_b.into_result()) }) } /// If job A panics, we still cannot return until we are sure that job /// B is complete. This is because it may contain references into the /// enclosing stack frame(s). #[cold] // cold path unsafe fn join_recover_from_panic( worker_thread: &WorkerThread, job_b_latch: &SpinLatch<'_>, err: Box<dyn Any + Send>, ) -> ! { worker_thread.wait_until(job_b_latch); unwind::resume_unwinding(err) }