Files
addr2line
adler
adler32
ahash
aho_corasick
angle
approx
backtrace
bitflags
blender
bytemuck
byteorder
case
cast_trait
cfg_if
chrono
color
color_quant
const_fn
crc32fast
crossbeam
crossbeam_channel
crossbeam_deque
crossbeam_epoch
crossbeam_queue
crossbeam_skiplist
crossbeam_utils
darling
darling_core
darling_macro
dds
deflate
densevec
derive_builder
derive_builder_core
dot
downcast_rs
dual_quat
either
erased_serde
failure
failure_derive
fixedbitset
float_cmp
fnv
freeimage
freeimage_sys
freetype
freetype_gl_sys
freetype_sys
freetypegl
futures
futures_channel
futures_core
futures_executor
futures_io
futures_macro
futures_sink
futures_task
futures_util
async_await
future
io
lock
sink
stream
task
fxhash
generational_arena
generic_array
getrandom
gif
gimli
glfw
glfw_sys
glin
glin_derive
glsl
half
harfbuzz
harfbuzz_ft_sys
harfbuzz_sys
hashbrown
human_sort
ident_case
image
indexmap
instant
itertools
itoa
jpeg_decoder
lazy_static
libc
libm
lock_api
log
lut_parser
matrixmultiply
memchr
memoffset
meshopt
miniz_oxide
monotonic_clock
mopa
mutiny_derive
na
nalgebra
base
geometry
linalg
ncollide3d
bounding_volume
interpolation
partitioning
pipeline
procedural
query
algorithms
closest_points
contact
distance
nonlinear_time_of_impact
point
proximity
ray
time_of_impact
visitors
shape
transformation
utils
nom
num_complex
num_cpus
num_integer
num_iter
num_rational
num_traits
numext_constructor
numext_fixed_uint
numext_fixed_uint_core
numext_fixed_uint_hack
object
once_cell
parking_lot
parking_lot_core
pathfinding
pennereq
petgraph
pin_project_lite
pin_utils
png
polygon2
ppv_lite86
proc_macro2
proc_macro_crate
proc_macro_hack
proc_macro_nested
quote
rand
rand_chacha
rand_core
rand_distr
raw_window_handle
rawpointer
rayon
rayon_core
rect_packer
regex
regex_syntax
retain_mut
rin
rin_app
rin_blender
rin_core
rin_gl
rin_graphics
rin_gui
rin_material
rin_math
rin_postpo
rin_scene
rin_util
rin_window
rinblender
rinecs
rinecs_derive
rinecs_derive_utils
ringui_derive
rustc_demangle
rusty_pool
ryu
scopeguard
seitan
seitan_derive
semver
semver_parser
serde
serde_derive
serde_json
shaderdata_derive
simba
slab
slice_of_array
slotmap
smallvec
std140_data
streaming_iterator
strsim
syn
synstructure
thiserror
thiserror_impl
thread_local
tiff
time
toml
typenum
unchecked_unwrap
unicode_xid
vec2
vec3
weezl
x11
zlib_sys
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
use na::{self, RealField};

use crate::math::{Isometry, Point, Vector};
use crate::query::{Ray, RayCast, RayIntersection};
use crate::shape::{FeatureId, Plane};

/// Computes the toi of an unbounded line with a plane described by its center and normal.
#[inline]
pub fn line_toi_with_plane<N: RealField>(
    plane_center: &Point<N>,
    plane_normal: &Vector<N>,
    line_origin: &Point<N>,
    line_dir: &Vector<N>,
) -> Option<N> {
    let dpos = *plane_center - *line_origin;
    let denom = plane_normal.dot(line_dir);

    if relative_eq!(denom, N::zero()) {
        None
    } else {
        Some(plane_normal.dot(&dpos) / denom)
    }
}

/// Computes the toi of a ray with a plane described by its center and normal.
#[inline]
pub fn ray_toi_with_plane<N: RealField>(
    center: &Point<N>,
    normal: &Vector<N>,
    ray: &Ray<N>,
) -> Option<N> {
    if let Some(t) = line_toi_with_plane(center, normal, &ray.origin, &ray.dir) {
        if t >= na::zero() {
            return Some(t);
        }
    }

    None
}

impl<N: RealField> RayCast<N> for Plane<N> {
    #[inline]
    fn toi_and_normal_with_ray(
        &self,
        m: &Isometry<N>,
        ray: &Ray<N>,
        max_toi: N,
        solid: bool,
    ) -> Option<RayIntersection<N>> {
        let ls_ray = ray.inverse_transform_by(m);

        let dpos = -ls_ray.origin;

        let dot_normal_dpos = self.normal.dot(&dpos.coords);

        if solid && dot_normal_dpos > na::zero() {
            // The ray is inside of the solid half-space.
            return Some(RayIntersection::new(
                na::zero(),
                na::zero(),
                FeatureId::Face(0),
            ));
        }

        let t = dot_normal_dpos / self.normal.dot(&ls_ray.dir);

        if t >= na::zero() && t <= max_toi {
            let n = if dot_normal_dpos > na::zero() {
                -self.normal
            } else {
                self.normal
            };

            Some(RayIntersection::new(t, m * *n, FeatureId::Face(0)))
        } else {
            None
        }
    }
}